Lethal Intel

Know every fight before you take it.

A transparent overlay for League of Legends that shows max-combo damage, lethality, and time-to-kill for every champion in your match — so you stop guessing trades.

Download for Windows

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What you'll see in your matches

Four problems Lethal Intel solves while you play.

Don't get one-shot

Spot the kill before you walk into it.

Every enemy's max-combo damage is checked against your live HP. The moment any one of them can finish you in a single rotation, the red LETHAL badge fires. No mid-fight math, no surprise burst.

Punish their cooldowns

Trade when their spells are down — not when they aren't.

The In Lane tab focuses on your direct matchup: the same Deliverable / Intake trade row, plus a live cooldown table for every spell your opponent has. Real per-rank cooldowns scraped from up-to-date patch data — so when you see Aatrox Q is on a 14s cycle at rank 1, that's the actual number, not a guess.

Win the trade

Decide every 1v1 at a glance.

Personal mode puts your damage to each enemy side-by-side with their damage to you. The cells are color-graded by how much HP each combo eats: green is a free trade, red is a trade you lose. Stop poking when intake goes orange.

Pick the right target

See who your team can collapse on.

Team Pressure shows what each ally can deliver and how many enemies they can solo-kill from full HP. If three teammates can each one-shot the enemy ADC, that's your engage — not the 4k-HP tank everyone keeps tickling.

Plan trades by the second

Know exactly how long you have.

The combo numbers tell you what a single burst does. But fights last longer than one rotation. Flip on Details to see combo execution time, cooldown-aware sustained DPS, and the seconds it actually takes to bring a target down — autos included.

Install

Windows only for now. macOS support is on the roadmap.

  1. Hit the Download button at the top.
  2. Open the installer. Windows SmartScreen will warn you it's from an unknown publisher — click More info → Run anyway. We're not yet code-signed; that costs hundreds per year and we're keeping this free.
  3. Launch Lethal Intel before or during a match. The overlay sits transparently on top of the client and auto-detects when a game is in progress.
  4. Toggle the button in the header for combo timing details, the button to see which spells fed each estimate.

How damage is calculated

Read this before you trust a number too literally.

The headline number is a max-combo estimate

Every damage figure assumes the full burst rotation lands cleanly: every spell hits, every passive procs (sweet spots, on-hit marks, stacks), the ult is up, and crit auto-attacks roll their expected value. Real fights deliver less — when an enemy reads as 1,600 mitigated damage, treat it as the ceiling, not the average.

The math: combo damage = sum of each spell's base + AP / AD / bonus-AD scaling, plus modifier passives (% target-HP scalings like Vladimir E, ult damage amps like Aatrox R, empowered-cast chains like Aatrox Q1/Q2/Q3). Auto-attacks use expected AD = AD × (1 + crit_chance × (crit_damage − 1)). Mitigation applies per damage type (armor for physical, MR for magic, true damage ignores both). Time-to-kill adds sustained autos after the burst, accounting for each spell's cooldown.

What's real vs. what's estimated

Riot's Live Client only exposes the active player's stats in real time. For everyone else — including your allies — the overlay estimates AD, AP, HP, armor, and MR from base stats + visible items.

What we deliberately don't model

When the numbers are most reliable

When to take numbers with a grain of salt